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Friday, December 19, 2014

Updates on Dimensional War

(posted by Ashira of the DolyGames Team)

Hey guys,

Sorry that I haven't posted news over the past week, it's Christmas time and like for most people my priority is spending time with my loved ones rather than finishing all of my Circuit Quests (which of course I always do when it's not Christmas time *nose growing*).

One feature of the game I enjoy a lot at the moment is Dimensional War. It gives great rewards to everybody and it cannot be emphasized enough how helpful it can be to make your char strong. As I shared in one of my previous posts, I increased my wind resistance with Dimensional War in order to kill Sky Trail boss V-3, and these buffs still carry on, so my wind resistance is decent for Class Wars finals (which hopefully I can find the time for this time *knocks on wood*). In preparation for Class Wars, I also mentioned that it could be a good idea to use Electro dimensions to take less damage from Hercules/Eve - and while this is not as powerful a strategy as it would have been without sylph troops, I still expect many strong knights (and archers to a lesser extent) to bring an Electro sylph as main sylph.

As you have seen in Cosmos' videos, you can work on several dimensions at once and as long as you have occupied all towers in a dimension, the rewards are better if you just start a new dimension rather than trying to get 100% on the conquered one. In my case, it took me 2 days until I figured this out, which is why the completion rate on my first dimension is 82%, but after that I worked on it very efficiently, and I have now entirely conquered (at the same time) 3 basic dimension, 1 intermediate one, and 1 advanced one. You cannot conquer more than 5 dimensions at once, so until the first of them expires, I try to clear the area in completed maps, mostly trying to kill the guardians, so that I have additional income of dimensional shards.



Clearly, having 5 dimensions conquered is nice and the key to getting there is minimizing step costs and - as often pointed out by Cosmos in the videos - minimizing steps (or, as he calls it, 'maximizing visibility'). The maximum step cost is 50, while the minimum step cost is 10 - in order to have that minimum step cost, you need an elemental resistance of at least 800. This is hard to obtain, even with Level 7 resistance crystals, so the way to do it is to make sure the maps you work on are of the same element (for instance, I did three Wind Maps at the start and managed to reach that minimum step cost on the third day).





The rewards I get (daily!) from these 5 maps I conquered are: Basic Resource Pack x 15, Int. Resource Pack x 10, Adv. Resource Pack x 10, Basic Resource Chest x 3, Int. Resource Chest x 1, Adv. Resource Chest x 1. The packs you get for occupying one level of the dimension, and they are alright, but not too fancy either (basically gold and a some very mediocre rewards). The chests you only get once you conquered the entire dimension - and they're awesome, as they give you daily sylph equipment enchanting material, but also sepulcrum and mahra. And - which is important to have a sustainable income of dimensional maps - there is the chance that you get another map from each of these chests: A Basic Resource Chest has the chance to give you a Basic map or an Intermediate map, an Intermediate Resource Chest has the chance to give you an Intermediate map or an Advanced map, etc. So from the Advanced Resource Chest you have the chance to obtain a free (!) Expert map daily until the map expires, which in my case still takes 28 days!

Okay, so Dimensional War gives you great rewards if you conquer 5 dimensions, this may not come as a surprise. What I find a lot more amazing is the increase in strength that comes along with it: You have a choice in the resistances that you want to improve, at the moment for me these are the wind resistance and the electro resistance, and the improvement is considerable. In my case, my wind resistance is increased by a fixed +400 and each wind resistance crystal has an effect that is increased by 40%. So if I wear five Level 7 wind resistance crystals, which then have wind resistance of 450*1.4 = 630 and equip my Medusa, which has +200 resistance against wind anyway, this brings my total wind resistance to +1230 (as you can see in the picture), which is just insane. Not just insane, also useless, as the decrease damage you take from an element is capped at -90%, which you reach with a resistance of +800! So it makes no difference if you have +800 resistance or +1230, the damage you take from wind sylphs is decreased by 90%. The Dimensional boost I enjoy even more is the resistance reduction boost. Usually my resistance reduction is 555 from my three Level 6 Will Crystals. However, the maps I have conquered give me a fixed resistance reduction increase of +225 and increase the effect of Will Crystals by 24%, bringing my current resistance reduction to +913!























As I don't think many people have completed advanced maps at this point, here is some more information: Every level is a 20 times 20 map and (as the Intermediate map) there is a total of 10 levels. The bosses are not considerably harder to kill than in the lower quality maps (apart from the final boss, for which a BR of around 250k is recommended according to the in-game info). The number of bosses in each level is as follows:
  • Level 1-2 have 2 bosses (2 easy bosses)
  • Level 3-4 have 2 bosses (1 easy boss, 1 intermediate boss)
  • Level 5-6 have 3 bosses (2 easy bosses, 1 intermediate boss)
  • Level 7 has 4 bosses (2 easy bosses, 2 intermediate bosses)
  • Level 8-9 have 5 bosses (3 easy bosses, 2 intermediate bosses)
  • Level 10 has 8 bosses (5 easy bosses, 2 intermediate bosses, and 1 endboss)
Hope that helps you a bit in organizing your own Dimensional War strategy. If you have questions, ask away in the comments!

PS: While Class Wars is always nice to play, my focus in the game is on events that give great rewards, which is just not the case in Class Wars. That is why I did not focus more on Electro maps! Keep this in mind with your wagers this time, resistances can differ a lot more than before with the dimensional buffs, even between top players! So even a considerable BR advantage can be more than offset by a resistance/resistance reduction disadvantage!

Big Events for Dec. 20, 2014

(Posted by Eliatan of the DolyGames Team)

Hey you guys, some really nice unlimited events coming up -- hope you saved up what you could!


So do you think the exchange for 10 whips + 100 soul crystals is worth it for 3 soul seals? I don't think I'm going to go for the exchange yet, but everything else looks very appealing. Those of you that waiting out for an unlimited event with level 9 and 10 gems will make out like bandits here!

Unfortunately, I don't have that big of a gem hoard, since my mount was maxed out on whips before they started giving x2 gems per 5 whips. That said I'm still really excited!

I won't be recording my events tomorrow, since I'll be out of town with friends, but I will record Class Wars Finals and post it some time on Sunday!

Rank #10 becomes a surprise face

Hey guys, it's really funny how they make game changes without much (or any) testing - here I wanna share with you a small funny consequence on the Battleground or Sacred Temple results. Thanks to Ishaer from Kab-S32 Europe from sharing this.

Check it out, at the end of the Sacred Temple, if you are ranked #10 you get the following chat notification, which looks like the game is shocked or surprised at your performance :) hehe.


Wednesday, December 17, 2014

Christmas World Boss

Hey guys, I thought to make a post to say "good job" to the devs for making snow and Christmas effort in Wartune. I know the tree is balen only and people wished to have more presents and more fun, but I was happy to see the pretty tree even though I couldn't do anything with it and I thought the Ogre-Santa World Boss was super :)

What do you think? Are you happy with the Christmas spirit in Wartune or you wanted more things?


Monday, December 15, 2014

148 million gold + 429 items for one +20

Hey guys, when I was watching Elia's Sylph Equipment Enchant video I was pretty awe-struck at the huge amount of resources required to get one +20 equipment item. So I grabbed bits and pieces and made this 1 collage style image to share with everyone (you can enlarge it more if you want).

Sylph Equipment Enchant Madness: 148 million gold + 429 items for one +20

  • Elia started with ~212m gold and 952 Glints & Moonlights
  • for +10 she spent ~25 mil gold and 141 Glints & Moonlights
  • then she upgraded to purple
  • then an additional ~123 mil gold and 288 Glints & Moonlights to get to +20
I think this is a ridiculous quantity, because our level 80 equipment pieces cost ~93 mil gold to enchant to +36 using also level 8-9 luck stones and these are the top equipment items in the game...

What do you guys think? Do you find this a fair amount or do you agree that this sylph equipment enchanting cost of ~148 mil gold + 429 of Glint/Moonlight is just crazy? 


by the way for anyone who missed that video you can check it out below:

Elia's video on Sylph Equipment Enchant and Upgrade

Sunday, December 14, 2014

Archer Guide and Overview

(Posted by Stoned1 of the DolyGames Team; Edited by Cosmos)(Note: this was prepared before the 3.45 patch update)

As in most games, all classes have their purpose. In Wartune the role of the archer is to make maximum damage while usually “hiding” behind a knight until a mage heals you. Having the right astrals and stats help keep you alive during heavy AOE skills whether it’s PVP or PVE.

Top priority for us archers is maximum damage, so best is to max out all that helps us in that department as I will point out next.

ASTRALS

Well easiest way to start pumping some juice into your character is upgrading astrals. If you are a daily player upgrading gold and red astrals to level 7-8 won’t take too long as we got 2 world bosses and DI which give a good gold boost. While doing astrals you get star points that you can exchange. I recommend NOT to use until you have got a few reds and don’t end up buying then getting them for free also. It is very frustrating when this happens!

Well for archers these are what astrals you need and in what order to level them up.


Enhanced Illusion I love as it is great when it works during an ultimate sylph hit! Holy Enshieldment and Enhanced Deflection are the 2 astrals you can play with a bit and switch them to Enhanced Guardian Angel and Enhanced Regeneration. Sacred Gemini must be put in an advanced astral spot.

I borrowed this from my friend COSMOS so u can see what you get from each level. It doesn’t look like a lot but it adds up nicely in time when they are leveled up to 8+ :)

ARCHER STATS PRIORITY

These are the stats you should focus on getting on each piece from refining your gear. Refining the 80 set is a pain as 80 refinement stones are hard to gather up. On the good side refinement locks stack up fast so you can lock the stats you need.

  • Strength gives +4Patk and +1Pdef for each point
  • Defense gives +4Mdef and +4Pdef
  • Crit Pdef and Patk are point for point
GOOD LUCK with this part – you gonna need it! :)

ARCHER GEMS


Now gems are hard to level so I suggest to ONLY do them during an event. Last few events gave great rewards and gave an extra gem of the same level and a bundle of gem packs (hope to see more of that).The green number under the gem is from soul engraving bonus. As soul crystals are gathered up very easy lets just say its maxed at level 80 already.

PATK gem is a must on all 8 pieces and leveled up first when given the chance. With the rest of the gems I evened them out and now have 8 PATK and 6 each HP, PDEF, MDEF, Crit. Some don’t use HP gems at all, but as you see, a level 9 HP gem gives me 7270 HP per gem – Total 43620 HP. Once all HP level 10 it's almost 55000 HP.

Note by Cosmos: remember you will always find people with other points of view. Here Stoned1 prefers HP with the reasons that he says, but there might be other archers who prefer another combination.

MOUNT STATS


At level 40 you can start some whipping :). First to do, as always, is Strength. Armor and Endurance is up to you to see what your character is missing most. In the long term it’s not that hard to max all out and even better – wait for a whip event.

  • Each strength upgrade you get 20 PATK and 5 PDEF.
  • Endurance +100 HP.
  • Armor 20 PDEF and 20 MDEF.
  • Intellect leave last as it gives the least for an archer 20 MATK and 5 MDEF.

TROOPS


Not much to say here. Templars are the best at the moment for archers as they have the most PATK. With the PATK Transformation which you should aim for while enlightening, you get an extra 20% on your archer. For maxed out level 80 Templars it comes up to 2820 PATK extra on your archer!

TALENTS

Talent and holy seal(stun) is unlocked at level 50. Each upgrade adds a passive upgrade to one of your existing skills. There is a total of 8 passive skills with a cap at 10 levels. Holy Seal caps at level 99 – Total 179 talents.

Talent points are earned with the player’s exp and gold. So maxing out your talent points also delays leveling up your character which is helpful when trying to get honor points from low level battle ground.

I recommend upgrading these first: 9-2-1-7 and the rest according to what you use most.

At level 10: Stealth (2) decreases all damage by 14%. Fury (1) shorten your Lunatic Fire skill cool down time by 14 secs.

Potency (7) gives Multi-shot skill to decrease rage of Armor piercer by 50% for 2 rounds. I love this one. Basically if it works, AP skill costs 2 rage for 2 rounds if it crits!

Holy Seal (9) is a must too. Get stunned for a few rounds nothing you do can save you in a same level PvP fight.

(Note: this was prepared before the 3.45 patch update)

Frost Leopard in Action and Holy Set Events

(Posted by Krishna - DolyGames Contributor)

Hey guys, here is the new Frost Leopard in action the Holy Set Events. Big thanks to DZmage for making this GIF possible.


The mounts stats if you haven't checked it out yet:

Holy Set Events:

*These Events can be changed or removed anytime by the developers.

Sylph Equipment Enchant: 12/13/2014 - 12/15/2014

Objective: During the event, enchant the Sylph equipment the required number of times and be rewarded! This quest has unlimited attempts.
Rewards: Enchant Sylph equipment 5 times: Magical Moonlight x5, Glint of Magic x5

Sylph Enchant: 12/16/2014 - 12/18/2014

Objective: During the event, enchant Sylph 20 Sepulcrums to be rewarded. This event has unlimited attempts.
Rewards: 100,000 EXP, Sylph Sepulcrum x5, Sylph EXP Scroll x5

Sylph Upgrade: 12/16/2014 - 12/18/2014

Objective: During the event, upgrade Sylph 20 times to be rewarded. This event has unlimited attempts.
Rewards: 100,000 EXP, Mahra x5, Sylph EXP Scroll x5

Alchemy: 12/17/2014 - 12/22/2014

Objective: Practice Gold Alchemy required number of times and earn great rewards! Each rewards can only be redeemed once per day.
Rewards: 
  •  Use Gold Alchemy (3) times: 30,000 EXP, Will Crystal Shard x2, Holy Set Chest x1  
  •  Use Gold Alchemy (5) times: 100,000 Gold, Magical Moonlight x2, Glint of Magic x2, Holy Set Chest x1           

Rune Upgrading: 12/18/2014 - 12/20/2014

Objective: Spend Balens to upgrade your runes the required number of times and be rewarded! This quests can be completed once per day.
Rewards: 
  • Spend Balens to upgrade Runes (3) times: 50,000 Gold, Glint of Magic x1, Holy Set Chest x1
  • Spend Balens to upgrade Runes (5) times: 100,000 Daru, Glint of Magic x2, Holy Set Chest x1

Clothing Identification: 12/19/2014 - 12/21/2014

Objective: Identify your clothing the required number of times to be rewarded. This quest can be completed multiple times every day.
Rewards: Identify clothing (5) times: 300,000 Gold, Fashion Core x1, Soul Seal x10

Special Tailor: 12/19/2014 - 12/21/2014

Objective: Synthesize your clothing and wings to the following levels and be rewarded. Each reward can only be redeemed once during the event.
Rewards:
  • Lvl. 5 Clothing: 800,000 Gold, 200,000 Daru, Fashion Core x4, Good Luck Charm x2, Holy Set Chest x5
  • Lvl. 6 Clothing: 1,600,000 Gold, 500,000 Daru, Fashion Core x8, Good Luck Charm x4, Holy Set Chest x10
  • Lvl.7 Clothing: 3,000,000 Gold, 1,000,000 Daru, Fashion Core x20, Good Luck Charm x10, Holy Set Chest x25
  • Lvl.8 Clothing: 6,000,000 Gold, 2,000,000 Daru, Fashion Core x40, Good Luck Charm x20, Holy Set Chest x50

  • Lvl.5 Wings: 4,200,000 Gold, Kyanite x50,000, Fashion Core x5, Vouge Chest x2, Good Luck Charm x5, Holy Set Chest x10
  • Lvl.6 Wings: 8,000,000 Gold, Kyanite x100,000, Fashion Core x10, Vouge Chest x3, Good Luck Charm x10, Holy Set Chest x20
  • Lvl.7 Wings: 16,000,000 Gold, Kyanite x200,000, Fashion Core x20, Vogue Chest x5, Good Luck Charm x25, Holy Set Chest x45
  • Lvl.8 Wings: 32,000,000 Gold, Kyanite x400,000, Fashion Core x40, Vouge Chest x8, Good Luck Charm x50, Holy Set Chest x100

Friday, December 12, 2014

1600+ Sylph Equipment Shards thanks to Rhino

Hey guys, thanks to Rhino some of you will be able to get 1600+ sylph equipment shards. How? Well a lot of free players / light cashers had maxed out the stables levels and could not train anymore, but thanks to the new patch we have a chance to get the Nether Rhino mount and if you look at his stats you will see that he raises the maximum attribute level by 10, which is huge!


So thanks to this I was able to use up thousands more mount training whips and could collect 815 additional rewards:


Lastly, in case someone wants to know what you would get if you would Recycle your Nether Rhino mount - the answer is Mount Spirit x 1:

Amethyst Rewards on Chinese Servers

(Posted by Krishna - DolyGames Contributor)

Hey guys, so we just got the patch and the Amethyst Mine was one of the most exciting features in there for me. Although the Amethyst Mine has been modified and has new features, there are no new exchange rewards or cost reductions in this patch.

The Chinese Servers don't have new exchange rewards either, but some of the reward amounts have been increased for the same amount of amethyst we exchange it for.
  • One sack of kyanite gives 10,000 kyanite instead of 2,000 kyanite.
  • One sack of gold gives 500,000 gold instead of 100,000 gold.
  • One Advanced Mount Training Whip Pack gives x100 whips instead of x30 whips.
  • One fate stones chest gives x15 fate stones instead of x5.
  • The Amethyst needed to buy a Snipe Mount is decreased to 15,000.


If you already got the mount, I recommend saving up till the limit like Cosmos did. Imagine getting all the gold, whips, kyanite you can get when you exchange rewards after we get the reward increase!

Transgender Card added to Wartune

(Posted by Krishna - DolyGames Contributor)

Hey guys, Chinese Wartune got a new and cool feature! A transgender card which allows you to change your sex. I knew this will come sooner or later since the other games of 7Road has this feature.Using this card does NOT effect your battle rating. It only effects the looks of your character and clothing. If we get it, as usual they might double the price.


Note from Cosmos: if someone uses a name change and a gender change then s/he can effectively erase the past wrongdoings and start fresh (which can be a good opportunity and a way to trick people).

Krishna's Character: Before and After

Use Dimensional War Buffs To Your Advantage!

(posted by Ashira of the DolyGames Team)

Hey guys,

As some of you know, I was stuck at Level V Stage 3 in Sky Trail and was quite frustrated with it, since I was not close to beating it even after the boost that the Hall of Fame rewards gave me.

However, we have a new strategic piece in handling our challenges in both PVE and PVP now – Dimensional War. The rewards gained from Dimensional War are nice already, but using the right maps there can help you beat bosses that you wouldn’t be able to beat otherwise, as occupying dimensions boosts the relevant resistance.

In my case, I knew I had to increase my Wind resistances, so that the V-3 boss does not hit that hard and I can avoid using defensive skills, such as Shield or Apollo Shield. Therefore, I used a Basic Wind Dimension and an Intermediate Wind Dimension and from occupying all 5 stages in the Basic Dimension and 6 stages in the Intermediate Dimension, these are the boosts I received:



The boost is really substantial! My wind resistance (with an Electro Sylph on) is usually only 250 (-200 base statistics and +90 from each Level 7 Wind Resistance Crystal), now it increased to a decent 387 – so an increase of 54% just from Dimensional War. The resistance reduction effect has also increased, here my usual value is 555 from the three Level 6 Will Crystals, with the Dimensional War boost it is now 626, so a 13% boost. So yeah, the Dimensional War boost helps you deal more damage and take less damage at the same time, which is awesome. With this boost, I was finally able to kill the nasty goblin that is the Sky Trail V-3 boss.  




Try to use the Dimensional Maps in a smart way! For PVE, if you are stuck at a level in Sky Trail, use maps of this element in Dimensional War to increase your chance to beat it. For PVP, if you face mostly Electro Sylphs in Class Wars (Knights, Archers), you can boost your Electro Resistance this way, while mages can boost their chances in Class Wars most by using Dark Maps in Dimensional War.


Thursday, December 11, 2014

Level 30 Fishing Rewards

Hey guys, here I want to share with you some cool info about Fishing in Wartune, specifically about level 30 Fishing, thanks to DrOn from Armorgames S5.

Before you see the numbers remember that Level 30 Fishing is pretty hard to get (takes a very long time - months).

  • The level 30 fish gives a 1 hour VIP card
  • But DrOn actually prefers 40 fashion shards daily, which I do agree with him; we can actually calculate this; 30 days VIP is 799 balens, which is equal to 30 x 24 = 720 VIP 1 hour cards, which would require 36 days to collect. Instead, with a ton of patience and accuracy, you can collect up to 120 Fashion Cores, which of course is worth a lot more balens
  • Finally, the wild fish, at level 30 Fishing gives 10 Bound Balens, which is something to consider as well if you want to buy something with BB - this can net you up to 200 BB per day, which is 6000 additional BB per month.

So awesome numbers, but like i said, Level 30 Fishing is not something a lot of people have.